Bonus Stage 1: Ancient Documents from 1985
This is a bit of a digression, but...
By all means. (laughs)
(flipping through the file in front of him) After we talked about New Super Mario Bros. Wii for "Iwata Asks," I decided to see whether what we said was accurate or not.
Oh, you dug up some old documents.
These are the first specifications for The Legend of Zelda.
Oh, wow! It's got Miyamoto-san's personal seal on it!
It says "adventure." Over the course of these few pages it doesn't just talk about the overall structure of The Legend of Zelda, but also items and enemies.
Was The Legend of Zelda called Adventure at first?
I think "Adventure Mario" was written on the file binding these specifications.
It's for The Legend of Zelda, but it says "Adventure Mario"?
It always said "adventure." Whether it was "Mario" or "Zelda." On the second page, for items, it mentions compasses, bows and arrows, boomerangs, and gold and silver.
Cool...
On the third page, labeled "Enemies," it says "Hakkai." I think that became Ganon.
(Editor's
note: The Hakkai reference must be from "Chohakkai" (which is the
Japanese name, and called "Zhu Balie" in Chinese), a pig-like character
that appeared in the 16th century Chinese novel "Xī Yóu Jì" ("Saiyuki"
in Japanese). He is typically portrayed with having a pig's head. This
story is popular in the Japanese culture.)
Ganon was Hakkai?
It says "Bull Demon King" here. Is that Ganon? And it says "octopus." That must be the Octorok, right? Wow... And "Eyeball" must be Gohma.
That square bit at the top indicates the size of the characters.
Oh, it's two by two. So this enemy should be two by four. It includes how to actually design it from the very beginning.
And it has notes designating things as small, medium-sized, or large.
It was visualized clearly from the very start.
I guess it's designed with the functions in mind, but still, I'm surprised.
These specifications were written on a white board that could be copied.
Miyamoto-san jotted all this down, and then we copied it.
It's dated February 1, 1985.
These are the rough sketches that came up afterward.
It's dated the same year, February 13. Not even two weeks have passed since the specs were first written on the white board.
That's right.
Whoa, there's even a Blade Trap.
For the first thing drawn up, it's rather complete. Did you talk about it beforehand and build up ideas?
I think the three of us talked it over as we did it...
Yeah.
We wrote down one thing after the next, and this resulted.
The original specifications were drawn up in 1985, and here we are today still making The Legend of Zelda games by basing upon these specifications.
Amazing, huh?
I wonder if this is what we always mean by the Zelda essence. (laughs)
It certainly does have the appearance of a source text. Without a
doubt, this is where it all started. But it's like I'm working just on
his palm... (laughs)
(Editor's note: This is
also from the novel "Xī Yóu Jì", where the lead character "Sun Wukong"
(Son Go Ku in Japanese) finds himself not being able to escape from the
palm of Buddha even though he arrogantly thought he could.
Was everything here used in the first The Legend of Zelda game? I see things I don't remember.
No, we didn't use all of them.
I thought so.
We drew materials from this for quite some time afterward.
You got enough ideas from it for five, ten years, I'd say. I'm surprised.
And this is next...
Last time we talked about how the first The Legend of Zelda only had dungeons. This is the planning sheet for the dungeon select screen we drew up back then. The title is "Adventure Title," so we hadn't decided on The Legend of Zelda yet. And that's Miyamoto-san's signature.
You've even got this?!
And this is the first land map for The Legend of Zelda.
Back then we had some long paper, and Tezuka-san and Miyamoto-san would sit side-by-side and draw together.
We did?
Yes, you did! (laughs) You drew the stuff on the left, Tezuka-san,
and the right side is Miyamoto-san's. If you look closely, you can tell
how marker was used to make small dots. These are rocks, and these are
trees.
And you can see Miyamoto-san's personality. At first he's
making individual dots, but as he gets tired of it, toward the top, he
just fills in a bunch of space!
Yeah, the left and right sides do look different.
They really are different somehow.
And they drew this all in one sitting.
Yeah.
And it's marker, so it can't be erased. Amazing.
No, we had correction fluid, so it was all right if we made a mistake.
You should have stayed silent and just let me praise you! (laughs)
Well, that's Tezuka-san's personality. (laughs)
Oh, yeah, I can see where correction fluid was used.
Yeah, there it its! (laughs)
But there aren't many places like that. Overall, it's quite a good batting average.
The Lost Woods is there, too.
I truly am surprised. Our discussion over New Super Mario Bros. Wii occasioned the unearthing of some ancient documents! (laughs)